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Презентация на тему Survey of game engines

2D/3D Platform: desktop, mobile, web, game consoles, etcOpen source/ ProprietaryDifferent languages: C++, Java, C#, Python, etcDifferent goals: production, prototypingTypes of game engines
Survey of game enginesBy Mikhail Yakovlev 2D/3D Platform: desktop, mobile, web, game consoles, etcOpen source/ ProprietaryDifferent languages: C++, All 3D beasts (Unity, Unreal Engine, CryEngine, Blender Game Engine, jMonkeyEngine)Paid and Languages: C++, Lua, JavascriptPlatforms: iOS, Android, Windows Phone and Store Apps, OS Points of interest: Integrated with physics engines: Box2d and Chipmunk Scene management (workflow) OpenGL ES Languages: Java and JVM languagesPlatforms: Windows, Linux, Mac OS X, Android, WebGL
Слайды презентации

Слайд 2 2D/3D

Platform: desktop, mobile, web, game consoles, etc

Open

2D/3D Platform: desktop, mobile, web, game consoles, etcOpen source/ ProprietaryDifferent languages:

source/ Proprietary

Different languages: C++, Java, C#, Python, etc

Different goals:

production, prototyping

Types of game engines


Слайд 3 All 3D beasts (Unity, Unreal Engine, CryEngine, Blender

All 3D beasts (Unity, Unreal Engine, CryEngine, Blender Game Engine, jMonkeyEngine)Paid

Game Engine, jMonkeyEngine)

Paid and commercial (Marmalade, Construct 2)

No dying

technologies (Flash, XNA)

High level engines, not low-level (SDL, SFML, PyGame, OpenFL)

Very specific goals (Ren’Py)

What we don’t consider

Just one note: in my opinion it’s the best!


Слайд 4 Languages: C++, Lua, Javascript
Platforms: iOS, Android, Windows Phone

Languages: C++, Lua, JavascriptPlatforms: iOS, Android, Windows Phone and Store Apps,

and Store Apps, OS X, Windows, Linux and Web
License:

MIT

Architecture:


Слайд 5 Points of interest:

Integrated with physics engines: Box2d and Chipmunk

Scene

Points of interest: Integrated with physics engines: Box2d and Chipmunk Scene management (workflow) OpenGL

management (workflow)

OpenGL ES 2.0 (mobile) / OpenGL 2.1

(desktop) based

Cocos Studio: game development toolkit, which enables game developers to quickly create game contents. Cocos Studio includes 4 core game development editors namely, UI Editor, Animation Editor, Scene Editor and Data Editor.

Cocos Code IDE: official IDE for developing great games with Lua or Javascript. It supports code hinting, auto completion, one click instant run & debug, and step by step debugging.

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