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Презентация на тему Virtual reality

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OutlineIntroductionThe history of VRTypes of VRTechnologies of VRArchitecture of VR systemApplications of VRCurrent problems & Future workSummary Reference
Virtual RealityCS60-520 Presentation Instructor: Dr. AggarwalStudent: Yang GaoSemester: Winter 2004 OutlineIntroductionThe history of VRTypes of VRTechnologies of VRArchitecture of VR systemApplications of IntroductionWhat is Virtual Reality(VR)?  Virtual Reality refers to a high-end user Introduction (Cont’d)Why VR?	VR is able to immerse you in a computer-generated world Brief HistoryIn 1950s, flight simulators were built by US Air Force to Types of VR SystemWindows on World(WoW) Also called Desktop VR. Using a Types of VR System(Cont’d)TelepresenceA variation of visualizing complete computer generated worlds.Links remote Types of VR System(Cont’d)Mixed Reality(Augmented Reality)The seamless merging of real space and VR Examples (Cont’d)Telepresence VR VR Examples (Cont’d)Augmented VR VR Examples (Cont’d)Distributed VR Technologies of VR--HardwareHead-Mounted Display (HMD) A Helmet or a face mask providing Technologies of VR--HardwareBinocular Omni-Orientation Monitor (BOOM)Head-coupled stereoscopic display device.Uses CRT to provide Technologies of VR--HardwareCave Automatic Virtual Environment (CAVE) Provides the illusion of immersion Technologies of VR--HardwareData GloveOutfitted with sensors on the fingers as well as Technologies of VR--HardwareControl Devices Control virtual objects in 3 dimensions. Technologies of VR--SoftwareToolkitsProgramming libraries. Provide function libraries (C & C++).Authoring systemsComplete programs Technologies of VR--SoftwareSoftware packages available in marketMultiverse (Freeware) Virtual Reality Studio ($100)Sense8 Technologies of VR--SoftwareVRML(Virtual Reality Modeling Language)Standard language for interactive simulation within the Architecture of VR System Input Processor, Simulation Processor, Rendering Processor and World Components of VR System (Cont’d)Input ProcessorControl the devices used to input information Components of VR System (Cont’d)Simulation ProcessorCore of a VR system.Takes the user Components of VR System (Cont’d)Rendering ProcessorCreate the sensations that are output to Components of VR System (Cont’d)World Database (World Description Files)Store the objects that ApplicationsEntertainment More vividMove excitingMore attractive Applications (Cont’d)Medicine Practice performing surgery.Perform surgery on a remote patient.Teach new skills Applications (Cont’d)ManufacturingEasy to modifyLow costHigh efficient Applications (Cont’d)Education & TrainingDriving simulators.Flight simulators.Ship simulators.Tank simulators. Current problems & Future workCybersickness / simulator sicknessLow-fidelityExpensiveLack of integration between application SummaryVisualization of complicated, large data is helpful for understanding and analysis.VR offers Reference[1] What is Virtual Reality?, http://vr.isdale.com/WhatIsVR/frames/WhatIsVR4.1.html.[2] Augumented and Mixed Reality, http://www.mic.atr.co.jp/~poup/research/ar/.[3] Virtual Comments & Questions?
Слайды презентации

Слайд 2 Outline
Introduction
The history of VR
Types of VR
Technologies of VR
Architecture

OutlineIntroductionThe history of VRTypes of VRTechnologies of VRArchitecture of VR systemApplications

of VR system
Applications of VR
Current problems & Future work
Summary


Reference

Слайд 3 Introduction
What is Virtual Reality(VR)?
Virtual Reality refers

IntroductionWhat is Virtual Reality(VR)? Virtual Reality refers to a high-end user

to a high-end user interface that involves real-time simulation

and interactions through multiple sensorial channels.
.


Слайд 4 Introduction (Cont’d)
Why VR?
VR is able to immerse you

Introduction (Cont’d)Why VR?	VR is able to immerse you in a computer-generated

in a computer-generated world of your own making: a

room, a city, the interior of human body. With VR, you can explore any uncharted territory of the human imagination.

Слайд 5 Brief History
In 1950s, flight simulators were built by

Brief HistoryIn 1950s, flight simulators were built by US Air Force

US Air Force to train student pilots.
In 1965, a

research program for computer graphics called “The Ultimate Display” was laid out.
In 1988, commercial development of VR began.
In 1991, first commercial entertainment VR system "Virtuality" was released.


Слайд 6 Types of VR System
Windows on World(WoW)
Also called

Types of VR SystemWindows on World(WoW) Also called Desktop VR. Using

Desktop VR.
Using a conventional computer monitor to display

the 3D virtual world.
Immersive VR
Completely immerse the user's personal viewpoint inside the virtual 3D world.
The user has no visual contact with the physical word.
Often equipped with a Head Mounted Display (HMD).


Слайд 7 Types of VR System(Cont’d)
Telepresence
A variation of visualizing complete

Types of VR System(Cont’d)TelepresenceA variation of visualizing complete computer generated worlds.Links

computer generated worlds.
Links remote sensors in the real world

with the senses of a human operator. The remote sensors might be located on a robot. Useful for performing operations in dangerous environments.



Слайд 8 Types of VR System(Cont’d)
Mixed Reality(Augmented Reality)
The seamless merging

Types of VR System(Cont’d)Mixed Reality(Augmented Reality)The seamless merging of real space

of real space and virtual space.
Integrate the computer-generated virtual

objects into the physical world which become in a sense an equal part of our natural environment.

Distributed VR
A simulated world runs on several computers which are connected over network and the people are able to interact in real time, sharing the same virtual world.

Слайд 9 VR Examples (Cont’d)
Telepresence VR


VR Examples (Cont’d)Telepresence VR

Слайд 10 VR Examples (Cont’d)
Augmented VR

VR Examples (Cont’d)Augmented VR

Слайд 11 VR Examples (Cont’d)
Distributed VR

VR Examples (Cont’d)Distributed VR

Слайд 12 Technologies of VR--Hardware
Head-Mounted Display (HMD)
A Helmet or

Technologies of VR--HardwareHead-Mounted Display (HMD) A Helmet or a face mask

a face mask providing the visual and auditory displays.
Use

LCD or CRT to display stereo images.
May include built-in head-tracker and stereo headphones


Слайд 13 Technologies of VR--Hardware
Binocular Omni-Orientation Monitor (BOOM)
Head-coupled stereoscopic display

Technologies of VR--HardwareBinocular Omni-Orientation Monitor (BOOM)Head-coupled stereoscopic display device.Uses CRT to

device.
Uses CRT to provide high-resolution display.
Convenient to use.
Fast and

accurate built-in tracking.


Слайд 14 Technologies of VR--Hardware
Cave Automatic Virtual Environment (CAVE)
Provides

Technologies of VR--HardwareCave Automatic Virtual Environment (CAVE) Provides the illusion of

the illusion of immersion by projecting stereo images on

the walls and floor of a room-sized cube.
A head tracking system continuously adjust the stereo projection to the current position of the leading viewer.

Слайд 15 Technologies of VR--Hardware
Data Glove
Outfitted with sensors on the

Technologies of VR--HardwareData GloveOutfitted with sensors on the fingers as well

fingers as well as an overall position/orientation tracking equipment.
Enables

natural interaction with virtual objects by hand gesture recognition.


Слайд 16 Technologies of VR--Hardware
Control Devices
Control virtual objects in

Technologies of VR--HardwareControl Devices Control virtual objects in 3 dimensions.

3 dimensions.




Слайд 17 Technologies of VR--Software
Toolkits
Programming libraries.
Provide function libraries (C

Technologies of VR--SoftwareToolkitsProgramming libraries. Provide function libraries (C & C++).Authoring systemsComplete

& C++).
Authoring systems
Complete programs with graphical interfaces for creating

worlds without resorting to detailed programming.

Слайд 18 Technologies of VR--Software
Software packages available in market
Multiverse (Freeware)

Technologies of VR--SoftwareSoftware packages available in marketMultiverse (Freeware) Virtual Reality Studio


Virtual Reality Studio ($100)
Sense8 World Tool Kit (WTK) (over

$1000)
Autodesk Cyberspace Development kit (over $1000)

Слайд 19 Technologies of VR--Software
VRML(Virtual Reality Modeling Language)
Standard language for

Technologies of VR--SoftwareVRML(Virtual Reality Modeling Language)Standard language for interactive simulation within

interactive simulation within the World Wide Web.
Allows to

create "virtual worlds" networked via the Internet and hyperlinked with the World Wide Web.
Aspects of virtual world display, interaction and internetworking can be specified using VRML without being dependent on special gear like HMD.
VR models can be viewed by Netscape or IE with a browser plug-in.


Слайд 20 Architecture of VR System
Input Processor, Simulation Processor,

Architecture of VR System Input Processor, Simulation Processor, Rendering Processor and

Rendering Processor and World Database.
Input Processor
Rendering Processor

World Database





Simulation Processor


visual, auditory, haptic,

touch…

Position & Orientation


Слайд 21 Components of VR System (Cont’d)
Input Processor
Control the devices

Components of VR System (Cont’d)Input ProcessorControl the devices used to input

used to input information to the computer. The object

is to get the coordinate data to the rest of the system with minimal lag time.
Keyboard, mouse, 3D position trackers, a voice recognition system, etc.

Слайд 22 Components of VR System (Cont’d)
Simulation Processor
Core of a

Components of VR System (Cont’d)Simulation ProcessorCore of a VR system.Takes the

VR system.
Takes the user inputs along with any tasks

programmed into the world and determine the actions that will take place in the virtual world.

Слайд 23 Components of VR System (Cont’d)
Rendering Processor
Create the sensations

Components of VR System (Cont’d)Rendering ProcessorCreate the sensations that are output

that are output to the user.
Separate rendering processes

are used for visual, auditory, haptic and other sensory systems. Each renderer take a description of the world stat from the simulation process or derive it directly from the World Database for each time step.

Слайд 24 Components of VR System (Cont’d)
World Database (World Description

Components of VR System (Cont’d)World Database (World Description Files)Store the objects

Files)
Store the objects that inhabit the world, scripts that

describe actions of those objects.

Слайд 25 Applications
Entertainment
More vivid
Move exciting
More attractive

ApplicationsEntertainment More vividMove excitingMore attractive

Слайд 26 Applications (Cont’d)
Medicine
Practice performing surgery.
Perform surgery on a

Applications (Cont’d)Medicine Practice performing surgery.Perform surgery on a remote patient.Teach new

remote patient.
Teach new skills in a safe, controlled environment.


Слайд 27 Applications (Cont’d)
Manufacturing
Easy to modify
Low cost
High efficient

Applications (Cont’d)ManufacturingEasy to modifyLow costHigh efficient

Слайд 28 Applications (Cont’d)
Education & Training
Driving simulators.
Flight simulators.
Ship simulators.
Tank simulators.


Applications (Cont’d)Education & TrainingDriving simulators.Flight simulators.Ship simulators.Tank simulators.

Слайд 29 Current problems & Future work
Cybersickness / simulator sickness
Low-fidelity
Expensive
Lack

Current problems & Future workCybersickness / simulator sicknessLow-fidelityExpensiveLack of integration between

of integration between application packages

High-fidelity system
Cost-saving
Collaborative
High-level contact between participants

in distributed VR


Слайд 30 Summary
Visualization of complicated, large data is helpful for

SummaryVisualization of complicated, large data is helpful for understanding and analysis.VR

understanding and analysis.
VR offers us a new way to

interact with computer.
VR enables us to experience the virtual world that is impossible in real world.
VR is changing our life, eventually VR will increasingly become a part of our life.


Слайд 31 Reference
[1] What is Virtual Reality?, http://vr.isdale.com/WhatIsVR/frames/WhatIsVR4.1.html.
[2] Augumented and

Reference[1] What is Virtual Reality?, http://vr.isdale.com/WhatIsVR/frames/WhatIsVR4.1.html.[2] Augumented and Mixed Reality, http://www.mic.atr.co.jp/~poup/research/ar/.[3]

Mixed Reality, http://www.mic.atr.co.jp/~poup/research/ar/.
[3] Virtual Reality Applications, http://vresources.jump-gate.com/applications/applications.shtml.
[4] K.-P. Beier.

Virtual Reality: A short Introduction. http://www-vrl.umich.edu/intro/
[5] Franchi,J. Vertual Reality: An Overview. ERIC Digest, June 1995


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